Declasse Mamba by Thundersmacker


The original American rocket.


Info:

From the "Executives and other criminals" DLC comes the Mamba.

Mostly a straight convert except with some additions to make it better resemble the classic Shelby Cobra 427 S/C.

Changes include proper racing stripes, a more proper rim size, and the addition of front and rear bumpers.

Features custom made proper LOD's and a low file size.


Credits:
 
Original model by Rockstar Games.

Original V PC files provided by ThatOneHick.

Converted to GTA IV and edited by Thundersmacker.

Other car parts and etc. from Rockstar Games.

Thanks to DK22Pac for the YFT to DFF Converter.

White letter tire textures made by RooST4R and ItsJustCurtis.


Notes:

You can replace any 2-door vehicle with the Mamba. Though it would be recommended to add it rather than replace another car.

Update V1.1 Changelog:

-added proper mirror reflections.

Update V1.2 Changelog:

-added IV style panel lines.
-removed short racing windscreen extra.

Update V1.3 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V1.4 Changelog:

-added front indicators.
-revised wheels and made the center colorable.
-added tire texture options.
-added compatibility for the LibertyPlates mod by Shvab.
-added FLA audio.

Bugs:

None at the moment, please inform me of any that appear.


Installation Data:

Data Lines: Use these or you will be punished with glitches!

Important! the carcols line is now in the car 4 section as of version 1.4. Please reinstall that line to get the correct paint colors!

vehicles.ide 

mamba, 	mamba,	car,		MAMBA,	                  SABREGT,	VEH@LOW,	VEH@LOW_CONV,		2,	1,		0.2140,	0.2140,		0,	5,	1.0	,0,	ext_conv+ext_strong

handling.dat  ( fast and tail happy just like a real Cobra )

MAMBA      1300.0  0.00  88	0.0 0.04 -0.324		0.00 5  0.290 1.0 195.0	0.294 0.646 0.55 32.0		1.50 1.23 13.8 0.14 0.4805		2.2  1.8  1.8  0.04 -0.15 0.005 0.49  		1.0 0.6 0.85 1.5 	0.0  80000 		440810		0				1

carcols.dat  ( put this in the car4 section )

mamba,	11,1,16,16, 69,113,74,3, 69,69,74,1, 76,113,80,10, 77,77,79,1, 85,113,86,10, 50,113,60,10, 56,113,3,3, 62,62,65,1, 28,113,3,10, 32,32,28,1, 34,113,3,1, 89,0,3,1, 111,113,97,10, 112,112,133,1, 113,0,6,3, 113,76,16,10, 113,85,3,3, 20,20,2,3, 7,0,21,1, 1,1,10,10, 0,0,2,3, 0,113,3,10,

VehOff.csv lines  ( add these if you added the vehicle )

VEHICLE mamba FIELD BOOT_OPEN POS 0.555344 -1.867527 0.243092 ANGLES 0.447328 -0.118317 2.409673 FOV 55.000000
VEHICLE mamba FIELD BONNET_FWD POS 0.001221 0.084641 0.598362 ANGLES -0.000001 -0.000000 0.000032 FOV 45.000000
VEHICLE mamba FIELD BONNET_BWD POS 0.005599 -1.521239 0.610469 ANGLES -0.000132 -0.000682 -3.141511 FOV 55.000000
VEHICLE mamba FIELD CINEY_WHEEL POS -1.030529 0.066098 0.050343 ANGLES -0.152247 -0.000018 0.063392 FOV 55.000000
VEHICLE mamba FIELD CINEY_UNDER POS -0.001053 0.416069 -0.377686 ANGLES -0.000254 -0.000011 -0.000040 FOV 55.000000
VEHICLE mamba FIELD CINEY_MISC_1 POS 0.008301 -2.328094 0.657794 ANGLES -0.193360 0.000000 -0.000036 FOV 45.000000
VEHICLE mamba FIELD CINEY_MISC_2 POS -0.906853 -1.261501 0.600568 ANGLES -0.170463 0.258261 -0.258336 FOV 45.000000
VEHICLE mamba FIELD JACKED POS 0.103262 -0.215098 0.240243 ANGLES 0.126866 0.000362 2.108554 FOV 55.000000
VEHICLE mamba FIELD BUSTED POS -0.361232 0.093517 0.457204 ANGLES -0.080213 0.000163 2.606022 FOV 55.000000
VEHICLE mamba FIELD CARPHONE POS -0.348618 0.086670 0.571533 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE mamba FIELD BONNET_L POS -0.584026 -0.393799 0.557983 ANGLES 0.001074 -0.000000 1.567412 FOV 55.000000
VEHICLE mamba FIELD BONNET_R POS 0.594799 -0.381776 0.558105 ANGLES -0.000448 -0.000241 -1.560380 FOV 55.000000
VEHICLE mamba FIELD CINEY_WHEEL_2 POS 1.269366 -1.744204 0.107228 ANGLES -0.208832 0.278458 0.116103 FOV 55.000000
VEHICLE mamba FIELD CINEY_BACK POS -1.008915 -0.037344 0.422902 ANGLES -0.205458 0.182841 -2.827281 FOV 55.000000
VEHICLE mamba FIELD BUMPER POS -0.024799 2.105957 -0.237915 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE mamba FIELD AIM_FR POS 0.001957 -0.663332 0.964966 ANGLES -1.562311 -0.001752 -0.013561 FOV 55.000000
VEHICLE mamba FIELD CINEY_FAR_1 POS -2.137205 -4.063078 0.110625 ANGLES -0.043999 -0.209903 -0.318270 FOV 55.000000
VEHICLE mamba FIELD CINEY_FAR_2 POS 1.995161 -3.764063 0.928955 ANGLES -0.254585 0.187223 0.460155 FOV 55.000000
VEHICLE mamba FIELD CINEY_FAR_3 POS 1.347829 2.500480 -0.154735 ANGLES 0.084356 -0.162306 2.437976 FOV 74.300003
VEHICLE mamba FIELD CINEY_FAR_4 POS -1.402609 3.503784 0.655273 ANGLES -0.234141 0.154167 -2.875045 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[mamba]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -20.0
floatAsInt_E = 0.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_FAST_1_REVS_OFF
field_26 = 600.0
field_2A = 200.0
floatAsInt_2E = -3.53
floatAsInt_32 = 2.0
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -1.82
floatAsInt_42 = 2.0
field_46 = 888.0
field_4A = 360.0
floatAsInt_4E = 0.0
floatAsInt_52 = -4.0
field_56 = 160.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 4.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = 0.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 6.0
floatAsInt_multiplier1200_8A = -1.0
floatAsInt_multiplier1200_8E = 0.5
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = EX_POPS_MT
airIntakeSound = VEHICLES_EXTRAS_V_STYLE_AIR_INTAKE
floatAsInt_multiplier1200_C2 = 0.333333
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_FAST_1_FAST_1_START_DIST
hornSound = SABRE_GT_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DECLASSE
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1